﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ZenHR.AttData.Collection.DataEntity
{
    public class UserInfo
    {
        private int _machineNo;
        /// <summary>
        /// 考勤机号
        /// </summary>
        public int MachineNo
        {
            get { return _machineNo; }
            set { _machineNo = value; }
        }
        
        private string _id;
        /// <summary>
        /// 用户考勤登记号
        /// </summary>
        public string Id
        {
            get { return _id; }
            set { _id = value; }
        }

        private string _code;
        /// <summary>
        /// 用户编号
        /// </summary>
        public string Code
        {
            get { return _code; }
            set { _code = value; }
        }

        private string _cardNo;
        /// <summary>
        /// 用户卡号
        /// </summary>
        public string CardNo
        {
            get { return _code; }
            set { _code = value; }
        }

        private string _privilege;
        /// <summary>
        /// 用户权限
        /// </summary>
        public string Privilege
        {
            get { return _privilege; }
            set { _privilege = value; }
        }

        private string _pwd;
        /// <summary>
        /// 用户密码
        /// </summary>
        public string Pwd
        {
            get { return _pwd; }
            set { _pwd = value; }
        }

        private string _name;
        /// <summary>
        /// 用户姓名
        /// </summary>
        public string Name
        {
            get { return _name; }
            set { _name = value; }
        }

        private string _isEdit;
        /// <summary>
        /// 是否需要编辑？？
        /// </summary>
        public string IsEdit
        {
            get { return _isEdit; }
            set { _isEdit = value; }
        }

        private string _finger;
        /// <summary>
        /// 用户指纹
        /// </summary>
        public string Finger
        {
            get { return _finger; }
            set { _finger = value; }
        }

        private string _finger1;
        /// <summary>
        /// 用户指纹
        /// </summary>
        public string Finger1
        {
            get { return _finger1; }
            set { _finger1 = value; }
        }

        private string _finger2;
        /// <summary>
        /// 用户指纹
        /// </summary>
        public string Finger2
        {
            get { return _finger2; }
            set { _finger2 = value; }
        }

        private string _finger3;
        /// <summary>
        /// 用户指纹
        /// </summary>
        public string Finger3
        {
            get { return _finger3; }
            set { _finger3 = value; }
        }

        private string _finger4;
        /// <summary>
        /// 用户指纹
        /// </summary>
        public string Finger4
        {
            get { return _finger4; }
            set { _finger4 = value; }
        }

        private string _finger5;
        /// <summary>
        /// 用户指纹
        /// </summary>
        public string Finger5
        {
            get { return _finger5; }
            set { _finger5 = value; }
        }

        private string _finger6;
        /// <summary>
        /// 用户指纹
        /// </summary>
        public string Finger6
        {
            get { return _finger6; }
            set { _finger6 = value; }
        }

        private string _finger7;
        /// <summary>
        /// 用户指纹
        /// </summary>
        public string Finger7
        {
            get { return _finger7; }
            set { _finger7 = value; }
        }

        private string _finger8;
        /// <summary>
        /// 用户指纹
        /// </summary>
        public string Finger8
        {
            get { return _finger8; }
            set { _finger8 = value; }
        }

        private string _finger9;
        /// <summary>
        /// 用户指纹
        /// </summary>
        public string Finger9
        {
            get { return _finger9; }
            set { _finger9 = value; }
        }

    }
}